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  1. 134 votes
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    majo77 supported this idea  · 
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    majo77 commented  · 

    I totally agree. bombs on double day should only count for personal xp not crew xp. This isn't fair to the people who can't afford to buy that many cps. Crew ranking shouldn't depend on how much bombs you can throw at double day and that is the way it goes now. It isn''t fair at all

  2. 60 votes
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    majo77 commented  · 

    I agree. when you trade a lot of bombs (for spinners) it takes a long time to pick up. isn't it possible to find a way so that we only have to push one button or so to pick up only items and cp's if only one player is collecting on his/her own bomb floor?

  3. 81 votes
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  4. 52 votes
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    majo77 commented  · 

    I agree, it would be more fair if smaller crews could gain experience as fast as bigger ones. crew xp should also not depend on how many bombs you can throw for double day

  5. 148 votes
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    majo77 commented  · 

    yes, I think people who battle a lot really understand what you mean. we put a lot of hours in battle and when you feel like you're not getting anywhere (you can't get any score up), you want to give up. but you don't because you don't want to dissapoint your crew. so you keep trying but where's the fun in that?

  6. 73 votes
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    majo77 commented  · 

    I'm sorry but I don't agree. how about the crews with less members? shouldn't they have the right to battle too?

  7. 4 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  8. 13 votes
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    1 comment  ·  GoldFire » CasinoRPG  ·  Admin →
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  9. 118 votes
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    9 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  10. 4 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  11. 2 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  12. 2 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  13. 4 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  14. 3 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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  15. 20 votes
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    0 comments  ·  GoldFire » CasinoRPG  ·  Admin →
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    majo77 supported this idea  · 

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