Ideas for Exocraft
I posted this in a forum, but it was suggested that I post this here, so here it is:
Gems need to be more common. If there are parts that cost up o 100 gems, there is no way i could buy that, and i will be progressing very little in this game. I suggest making the gem drop rate for each wreckage somewhere around 3-5, instead of up to 3, so player won't be bored to death, and so the grind won't be as tedious.
Make an option to personally give players gems/credits. I think there is an option to drop credits, but there is no option to personally give player credits or gems, or at least that's what i remember.
Power-ups. I think you may be looking into this already. but this would make the game so much better to have stuff like Atk. boost, Def. boost, resource drop rate up, etc.
Gem wreckages. This is a lot to ask for, but again, gems are too rare. To have rare wreckages that drop 20-30 gems or more would be amazing.
Teaming up. I think that there should maybe be an option to have a team of up to 4. The players names would be shown on the side of your screen, and by clicking on it, you could PM them or quick travel to them. If teams were added, there should also be a team chat
Bosses. this could go along with the team-idea, where a bunch of people teams up to make on a really tough guardian, and if it's killed, they get rewarded with huge amounts of crystal and gems. Maybe have the boss be a mix of the different elements, or maybe even have it be an entirely different element altogether!
That is all. please take this into consideration. Thanks,
Vic.

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Muhanoid commented
1. Seems like it is implemented. There is sometimes more than 5 gems from a big pile of crystals.
3. Implemented. Look for weird boxes. METAL BAWKSES!
4. Metal boxes. Yes, sometimes they contain gems! Lots and lots of them.
6. Don't big mines work as bosses? But otherwise... https://www.youtube.com/watch?v=vDL6741wq7s +1 to that.