GoldFire
1780 results found
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Implement Comp System
Give comp to players based on what game they play, how much they bet and how long they play.
You can set tournament entry requirement based on comp level (not XP level) instead of just chips/CP.
1 vote -
Add More Casino Games
Please introduce these games into CasinoRPG when you are ready:
1. Baccarat
2. Mahjong
3. Pachinko
4. Sic Bo
5. Pai Gow
6. Keno
7. Wheel of Fortune
8. Craps60 votes -
Mech's thoughts and impression (Exocraft)
Exocraft seems, at first, quite promising, its elemental damage types, customizable craft and general smart appearance making for generally entertaining play. oh, being a low-level skrub is harrowing, sure, but past experace or a bit of common sense can carry you through a good 3-4 hours of fun, salvaging shipwrecks and avoiding blobs of murderous guardians, flitting between your beacon and the base as you progress.
and then you hit lvl 10, and the game's facade of fun comes crashing down. rising maintenance costs for your drones and damaged or destroyed parts will drain away any surplus funding you may…
4 votes -
more often slot tournaments
I would like to see slot tournaments every hour instead of every two hours, anyone else?
2 votes -
Fixed Limit Poker Tourney
Change all the Poker Tourney to Fixed Limit to keep out bingo players.
1 vote -
change for battles and wars sytem
War and battle system:
May 17
1/ Every one plays on equal / Same Min Bet of like 2000 min bet . ( Regardless of levels ) 2/ Citizens , Levels Bets Do not Count over or on Min bet . 3/ All player of the crew,s Play 4/ Make Battles 24 hours and wars 48 hours long only . 5/ No cp,s . xp,s or bombs count for points . 6/ When a person hit s leave on Solitaire with out leaving the game 1 st a Time Counter is activated and Cancel out that game after 45 seconds…1 vote -
Ideas for Exocraft
I posted this in a forum, but it was suggested that I post this here, so here it is:
Gems need to be more common. If there are parts that cost up o 100 gems, there is no way i could buy that, and i will be progressing very little in this game. I suggest making the gem drop rate for each wreckage somewhere around 3-5, instead of up to 3, so player won't be bored to death, and so the grind won't be as tedious.
Make an option to personally give players gems/credits. I think there is an option…
3 votes -
Exocraft -Team Races- Red Gem Awards for playing and more for winning
How about having some Red Gem as an award for competeing in team Races - not much - perhaps 2 for participating in race and 3 more for winning the challenge. Could we also have categories for racers --1) level 10 and below racers. 2) level 10 to 50 racers. 3) Over level 50 Racers, and 4) Any Level Racers. Races can be very fun and a good way to socialize on the game - I would like to see more folks become aware of team races and try these.
23 votesWe are working on various improvements to the team races to get more people involved. Extra rewards is something we are looking at. Once we get more people into them we’ll likely add categories as well.
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Exocraft - Team Races - Banner announcement when 3 people waiting in queue to start a race
Is it possible to have a banner go across the screen with there are 3 people in queue for a team race (sort of like when storm is coming). This would - remind folks that there are team races that can be played, minimize wait time for races to start, and allow follow folks the chance to try a team race immediately after they see that banner. This could really help folks try out the mini game - which is lots of fun.
1 vote -
Exocraft - Team Races _Refreshing your system bounces you off of the waiting cue for team race
Exocraft - Team Races - Is it posible that when you refresh (f5) you do not get bounced off the team races waiting list. With the lag and drones just flying around and around guardians - We need to F5 alot to clean up the visual representation that appears stuck. When you come back to game you sometimes forget that you were waiting for 1 0r 2 players to race. But now you are not even in the queue anymore. you have to rejoin
4 votes -
Please get rid of the progressive degradation of parts in exocraft
A part has its health, like how much damage but under that health, there is a rating in % of the progressive degradation damage, please
38 votes -
Alphabet letters
New idea for wall items: Alphabet letters ...
1 vote -
Non Citizens should be able to close a casino floor
Non Citizens should be able to close a casino floor
11 votes -
Mine thieves are annoying
Add a way to keep other from taking your mines. I was zapping the guardian, and a player comes over and takes out the mine. I lost 80 on the guardian and my payout was ZERO. Zilch. Nada. How is that okay? Not a singler crystal. That's just rude. I can't mine myself without some player coming over and doing this. At least not without finding one among huge hives where most players don't go (aka BFE)
1 vote -
PVE
i think adding some sort of PVE boss style event would be a great addition to exocraft
4 votesWe definitely have some features like this planned :) Our focus has mainly been on working out bugs and other tweaks to the gameplay, but once that is all smoothed out (and we are getting close) then we’ll switch focus back to adding new features such as this.
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Buff
Increase the payout from the crystal market and you could add ship mounted guns
1 vote -
Roulette tournamant
Dice games
1 vote -
Shop (money) bugs [IMPORTANT]
When buying a part, before placing it, if upgrading it until we have almost no money or red cristal left, and then accepting the placement (or deplacing), we can reach negative money or red cristals. If reaching negative money, it wont let us quit the hangar, but we can get to negative red cristals and leaving. http://prntscr.com/jcrc90
When opening the hangar, if placing a part that was in our storage and then upgrading or repairing it and puting it back in the storage, leaving the hangar will actually make us pay for the changes without asking confirmation.
3 votesThanks for this info! We will get these fixed.
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List of current bugs
When collecting an exopart that's out of range, it's said that our cargo is full.
Sometimes, probably when coliding with the base but not sure, the fast travel will roll back, despite the timer still being reset to 10 mins.
On a mine with 3 or more monsters, when attacking the first one, others will move toward us. If then attacking a moving ennemy, others will no longer attack and get back to their initial position.
When someone attacks a mine (collecting or killing monsters) that is too fast regenerating (means he keeps attacking for long) and then another one…
3 votesThanks so much for this detailed information. We will get to work on these bugs. Some questions:
“When collecting an exopart that’s out of range, it’s said that our cargo is full.” By this, do you just mean the gauge flashes red? Or does it say cargo full somewhere?
“1, 2, 3 and 4 shortcuts (drone type selecting) doesn’t work with &, é, " and ‘, meaning you have to be in capslock." I don’t understand this one, can you explain in more detail?
“When attacking a mine, if monsters from another mine are too close they’ll come attacking your drones too, but not everytime.” This sounds like the expected behavior, unless I’m missing something.
“When ennemies spawn, there’s a window of about 6 seconds during we can attack them without being attacked back.” Just FYI this one is by design.
“When an ennemy is moving, he attacks from his…
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Medal Rewards
I think you need to get some rewards for completing the medals like some red gems becouse you dont get them often
1 vote
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