a few good ideas...
i dont like the map, to small and weard with the infinite loop... what could be cool tho is if they animate it slightly 3D so that the map looks like goodle earth and u can scrall very far out, to see the entire planet and than zoom back on ur ship, (than it would make sense that if u fly in one direction u eventually end up where u started... but map pls waaaay bigger, with a few guardians that could destroy even the best players, so that if u r really far out in the wilderness no one is 100% save...)
id also like the idea of having a home, a personal hangar, somwhere on the map, that u can build and decorate as u wish, also selling the crystals there in a personal selling field that is connected to the main collector would be cool, cause i hate it when i drop crystals to sell them with the no crew ship, and than new players steal them...
i like it that we can not fight each other, its a very chilled social grind game, never the less it would be kina cool to have fighting areas where ur ship can get destroyed but when u leave fight area ur ship didnt take damage, it could result in tournaments, whole fighting startegies, 10 vs 10 or smt and of course weapons, imagine a 3x3 turbo laser, i like the drones a lot but having a few more accesories on ur ship whould be dope, also a shield generator, hyper speed reactor, tarn mode module (invisibel) and 100-200 part limit increase...
crew should take less taxes, its redicioulous that in the late game u make minus money. but i love the general grind to optimize expenses vs revenue, id also like the thaught of passive income, so again to the home base, building in there fields or growing little levis and guardians and then selling them etc, would be cool.
its not logic that a ship with 20 thrusters has the same speed as a lvl1 newbe, fix that, (but also that weight makes u slover) meaning a lvl 1 is faster than a lvl 500 with maxed parts but no thrusters...
and its sad, visually that rn u can go either for estatics or for function, idea: make 2 layers in the ship each same amount of parts, the bottom layer only has all the parts with function (bays, storage etc) and the top layer only can be build with deko parts that also serve as protection, than ur ship looks cool and u have the same functions....
the managent of crew and drones and switching them fast from one ship to another is a desaster rn, this has to be way more intuitive, with a lot of organizing tools... also kina confusing that the same crew name/picture can ´have all crew jobs, make them fixed that u recognize the crew member image with the job, the insect dude only can be storage hand etc...
and give gem revards for medals
have a lot more ideas, and in case a dev sees this, id be more than happy to help visually (im advanced 3D artist, i could design litteraly everything i named up there...)contact me on youtube as a comment under my newest video if interested
search on youtube: @bUildYT
peace
